AI Insights · Timothy · January 2022
Top 5 Tank Games in Portugal: Q4 2021 Performance Review
Explore the performance of the top 5 tank games in Portugal during Q4 2021, focusing on weekly downloads, revenue, and active users.
In Q4 2021, the top 5 tank games in Portugal showcased interesting trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the performance of these games on a unified platform, with data sourced from Sensor Tower.
War Machines:Battle Tank Games from Wildlife Studios demonstrated significant fluctuations in weekly downloads, peaking at 2.3K during the week of October 25. Revenue for the game varied, reaching a high of about $1.5K in mid-October, but saw a decline towards the end of the quarter, bottoming out at $495 in mid-December. Active users also fluctuated, starting at 3.2K and reaching a peak of 7.5K in early November before tapering down to 4.8K by the end of December.
World of Tanks Blitz™ by WARGAMING Group Limited showed a relatively stable trend in weekly downloads, with a notable increase to 500 in the week of December 20. Revenue for this game saw a spike to approximately $1.8K during the same week. The number of active users remained steady throughout the quarter, ending at around 2.5K.
Iron Force from CoolFishGames had a modest performance in terms of revenue, peaking at $272 at the start of the quarter and gradually declining to a low of $57 in early November. The game maintained a consistent download rate of zero throughout the period.
Tank Hero - The Fight Begins by REIN TECHNOLOGY LIMITED experienced very low download numbers, peaking at just 50 in late September. Revenue for the game was also modest, with a high of $139 in mid-October. The game's active user base remained small, fluctuating between 77 and 153 throughout the quarter.
Massive Warfare: Tank Battles from Tiny Bytes showed a steady increase in weekly downloads, culminating in a peak of 478 in the last week of December. Revenue trends were variable, with a peak of $129 in late October. The game's active user base grew significantly, from 396 at the start of the quarter to 665 by the end of December.
For more detailed insights and data, visit Sensor Tower.